r/MECoOp•
MrOnly

Turian Paladin

So, I just got the Turian Havoc, and I tried to build him kind of like the Piranha N7 Paladin with a little more health and mobility. I swapped builds a couple of times, and settled on one that has served me well right after I ran out of resets. That build is 6/4/6/4/6 with the fours in Armiger Legion and Stim pack, because I stopped paying attention while building him, but it's actually worked really well.

I am thinking a little more about the build though, and I only really use Stim Packs (as cool as they are) when I lose shields. With that in mind. I was thinking of transitioning to a build more like this: http://narida.pytalhost.com/me3/classes/#17RGDLRq9%400%40A%40%40N4O4%400%400

With this build, I sacrifice the extra shields or damage from Stim packs, but can fill out Armiger Legion for increased weapon damage. This does require me to drop the last rank in Havoc Strike, but I deal so much more damage with my Cryo Blast --> Shotgun combo that it should work out well. Any opinions on the matter?

The strategy for the class is pretty simple: Cryo Enemies from afar, Havoc Strike, and then Piranha. If you are targeting something with Sync kill, either switch to the SMG and be less useful, hit it in the back, or dash back right when Havoc Strike connects. Stim packs are for when your shilds drop or if you need to revive someone. It's not the best class I have ever played, but it's a ton of fun and it is certainly Gold Viable.

Edit: For some reason I had the weapon as Collector Rifle in the build link. Should have been Piranha.

Posted Oct 21, 2012, 4:21 AM UTC · edited

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