Asari Dynamic Duo, or, getting the most out the Asari Valkyri
I've been playing around a bit with the Asari Valkyrie over the past few days and had a hard time getting the hang of it. Initially, I tried to play it like a slower, more durable Fury but this proved less than ideal. Then it hit me: to fully exploit this class you need another Adept. The best one for this job is the Asari Justicar.
Builds: For the Valkyrie I have been going 6/6/4/6/4 taking power recharge on rank 6 of Tech Armor and speccing AF for damage, movement speed, and drain. Only 4 into Warp taking the detonation upgrade and the passive tree specced for power damage. I skipped the last few points in fitness and took shield drain on AF to try to offset it, worked so far.
For the Justicar my teammate has specced his 6/6/3/5/6 taking the bubble for damage and warp effect, area Reave, power damage and fitness.
Strategy: Fairly simple, the Justicar throws up a bubble and/or Reaves a group. The Valkyrie then runs in and detonates the Annihilation Field setting off several Biotic Explosions. Draining shields doing this keeps the Valkyrie alive and the Justicar hangs back. Recasting and detonating AF within the bubble will take out everything that walks into it and anything that survives can be re-Reaved and detonated again. Warp on the Valkyrie is really only used for the occasional tight spot where one needs to set off their own BE at close range.
The biggest problem here is that two people must be working together in fairly close tandem, but the payoff is huge. Having a Destroyer or other heavy hitter to compliment this duo and tank some damage is very useful.
What do you think? Never written a guide before so if I didn't hit on a key topic just ask.
Edit: The consensus seems to be that 6/6/6/0/6 is a better set-up for the Valkyrie and upon some thought I have to agree.
Posted Oct 28, 2012, 7:47 AM UTC · edited