Am I the only one Disappointed by the Narrative around Village of the Albinaurics?
I feel like the choice to make the Albinauric Village survivors hostile somewhat missed the correct narrative tone. Imagine if the survivors crawled about while mumbling incoherently instead? It would convey the sense of Nepheli's reaction much better if the village inhabitants felt more pitiful and harmless.
There are many other areas in which NPCs are only optionally hostile, such as many of the miners, or certain dudes in the Royal Capital. The deliberate choice to almost force you to kill Albinaurics while investigating who murdered them is...odd. Nepheli will also ignore what you do to them. The actual intended enemies are fine, of course.
Posted Apr 1, 2023, 6:51 PM UTC
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