Kingdom Decisions Need Time
Choices that dictate the future of the kingdom shouldn't be yes/no/abstain questions that instantly go into effect.
Factions should have meetings where the player can converse with other lords to learn who's on what side for the upcoming decision and why. Give the player the ability to change their minds, to stop the vote in the first place, etc. Actual ways for the player to impact the kingdom beyond being completely hamstrung by the influence resource.
Posted Apr 1, 2023, 6:52 PM UTC
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