How do I fix these artefacts? They only show when animated
It's like the metal armor has become sparkling water... Sparkling metal? Lol
Here are the 3 modifiers that I'm using, perhaps the bevel modifier is the problem?
Simple node setup with a normal map, roughness map and a color map with a dirt texture
Posted Apr 1, 2023, 7:03 PM UTC · edited
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