r/MECoOp•
kojak2091

I LIKE TO PUNCH THINGS (Batarian Brawler Build)

Hokay, so this is literally a build thrown together in minutes that turned out very successful IMO.

To start out, I need to explain this is a melee heavy build. When I say melee heavy build, I mean on Bronze and Silver, you shouldn't need to fire your gun at all.

On to the build!

Linky!

What we've got here is a charge and punch mentality. What the biggest problem with that? There's more than one enemy. The fix? The Falcon.

Basic Breakdown Strategy:

  • Locate Target Group
  • Shoot Target Group (Staggers)
  • Charge Target and Heavy Melee Target (Requires Good Timing)
  • Back up.
  • Charge and Melee Again.
  • Repeat Last 2 Steps until Group is dead.

Powers:

  • Charge: The only things you need out of this is Radius and Barriers Restored. Rank 5 is irrelevant. Weapon is probably a better idea in case you need to shoot to restagger.

  • Blade Armor: Durability is an option, but I recommend going with Melee Damage and Recharge Speed, as those two things are the base of the build.

  • Lash: This is just a little sprinkle of awesome if you utilize it properly. If you use Lash on the right enemy at the right time, you can put in the middle of a large group and exploderate it. Don't ever discount lash.

  • Passives/Fitness: All to make you quicker and more powerful. Fairly Straightforward. Rank 6 of Enforcer can be put in to wep weight, but I'd rather have Lash for BE's.

Weapons and Gear:

  • Falcon X with Omni-Blade V and Attachment of your choice. Throwing on Disruptor ammo is helpful (tip from Republican Shredder)
  • Strength Mod and Power Efficiency. You need to be strong and fast.
  • Gear bonus: Anything with melee bonus. Martial Biotic if you don't have trouble surviving, Juggernaut Sheild if you do.

Bottom Line: You can do about 4200 damage with the Heavy Melee. (The build shows 4025, but doesn't include the 15% from blade armor.) You also are temporarily invulnerable when heavy meleeing from when I tried this out (might not work that way anymore), so that's a plus.

Posted Nov 22, 2012, 1:38 AM UTC · edited

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