Hero Discussion of this Day: Ogre Magi (26 November 2012)
Aggron Stonebreak, the Ogre Magi
One of only two melee intelligence heroes, on the surface the Ogre Magi appears to be a regular offensive spellcaster with limited buffing capabilities. However, the true power of this hero is revealed when his passive Multi Cast skill comes into play. Similar to a passive critical strike, Multi Cast allows the Ogre Magi's spells to hit multiple times. His Fireblast spell is a decent but unremarkable spell on its own, but a multicast Fireblast is capable of dealing huge damage and stunning a target for a long time. Bloodlust provides a great speed bonus to a single target, and a multi cast Bloodlust gives that same bonus to the Ogre's entire team. Ignite is a fairly weak single target slow without Multi Cast, but gains a large area of effect with more levels of Multi Cast. Although he is not very threatening without it, the Ogre Magi becomes quite deadly once he starts throwing Multi Casts around.
Lore
The ordinary ogre is the creature for whom the phrase 'As dumb as a bag of rock hammers' was coined. In his natural state, an ogre is supremely incapable of doing or deciding anything. Clothed in dirt, he sometimes finds himself accidentally draped in animal skins after eating lanekill. Not an especially social creature, he is most often found affectionately consorting with the boulders or tree-stumps he has mistaken for kin (a factor that may explain the ogre's low rate of reproduction). However, once every generation or so, the ogre race is blessed with the birth of a two-headed Ogre Magi, who is immediately given the traditional name of Aggron Stonebreak, the name of the first and perhaps only wise ogre in their line's history. With two heads, Ogre Magi finds it possible to function at a level most other creatures manage with one. And while the Ogre Magi will win no debates (even with itself), it is graced with a divine quality known as Dumb Luck--a propensity for serendipitous strokes of fortune which have allowed the ogre race to flourish in spite of enemies, harsh weather, and an inability to feed itself. It's as if the Goddess of Luck, filled with pity for the sadly inept species, has taken Ogre Magi under her wing. And who could blame her? Poor things.
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Roles: Nuker, Disabler, Durable, Support
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Strength: 23 + 3.2
Agility: 14 + 1.55
Intelligence: 17 + 2.4
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Damage: 58-64
Armour: 5.96
Movement Speed: 295
Attack Range: Melee (128)
Base Attack Time: 1.7
Missile Speed: N/A
Sight Range: 1800 (Day) / 800 (Night)
Turn Rate: 0.6
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Spells
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Fireblast
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 75 | 12 | 600 | N/A | 1.5 (stun) | Deals 80 damage to a single target, stunning them |
| 2 | 85 | 12 | 600 | N/A | 1.5 (stun) | Deals 145 damage to a single target, stunning them |
| 3 | 95 | 12 | 600 | N/A | 1.5 (stun) | Deals 210 damage to a single target, stunning them |
| 4 | 105 | 12 | 600 | N/A | 1.5 (stun) | Deals 275 damage to a single target, stunning them |
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Magical Damage
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When Multicast, Fireblast hits the same target each time with a 0.3 seconds interval
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Mana cost is increased by 30/70/110 when learning Multicast
The Ogre Magi is easily amused, entertained for hours by playing with fire.
==
Ignite
Drenches a target in volatile chemicals, causing it to burst into flames. The target is in immense pain, taking damage and moving more slowly.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 95 | 15 | 700 | N/A | 4 | Causes the target to be slowed by 20% and take 26 DPS |
| 2 | 105 | 15 | 700 | N/A | 5 | Causes the target to be slowed by 22% and take 32 DPS |
| 3 | 115 | 15 | 700 | N/A | 6 | Causes the target to be slowed by 24% and take 38 DPS |
| 4 | 125 | 15 | 700 | N/A | 7 | Causes the target to be slowed by 26% and take 44 DPS |
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Magical Damage
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Multicast makes this spell have an AoE (150/300/450 based on Multicast level)
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Multicast makes this spell have 150 additional cast range for every Multicast level
Batter up!
==
Bloodlust
Incites a frenzy in a friendly unit, increasing its movement speed and attack speed.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 75 | 20 | 600 | N/A | 30 | Buffs an ally with 20 bonus attack speed and 10% bonus movement speed |
| 2 | 75 | 20 | 600 | N/A | 30 | Buffs an ally with 30 bonus attack speed and 12% bonus movement speed |
| 3 | 75 | 20 | 600 | N/A | 30 | Buffs an ally with 40 bonus attack speed and 14% bonus movement speed |
| 4 | 75 | 20 | 600 | N/A | 30 | Buffs an ally with 50 bonus attack speed and 16% bonus movement speed |
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When Multicast, nearby allies will be selected randomly in an 575 AoE to be Bloodlusted
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If set on Auto-Cast, Ogre Magi will cast it on himself, and recast it whenever it runs out
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Can be cast on Siege units
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Cannot be targetted on magic immune targets. Immune allies can still benefit from multicast bloodlusts
'Running’s not as fun as hitting… Not one bit fun.'
==
Multicast
Ultimate
Passive
Enables the Ogre Magi to rapidly cast his spells, giving them greater potency. Gives a chance to cast a spell multiple times in one cast. Increases Fireblast's mana cost and decreases its cooldown, increases cast range and adds an area of effect to Ignite and reduces Bloodlust's cooldown and gives it a chance to cast on random allies around Ogre Magi.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | - | - | - | - | - | Gives a 25% chance for Fireblast to be cast twice, reduces Fireblast cooldown by 2, increases ignite range and radius by 150, reduces Bloodlust cooldown by 5 |
| 2 | - | - | - | - | - | Gives a 40% chance for Fireblast to be cast twice and a 20% chance for it to be cast 3 times. Reduces Fireblast cooldown by 4, increases ignite range and radius by 300, reduces Bloodlust cooldown by 10 |
| 3 | - | - | - | - | - | Gives a 50% chance for Fireblast to be cast twice, 25% chance for it to be cast 3 times and a 12.5% chance for it to be cast 4 times. Reduces Fireblast cooldown by 6, increases ignite range and radius by 450, reduces Bloodlust cooldown by 15 |
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Gives Fireblast and Bloodlust a chance to be cast multiple times and makes Ignite an AOE spell
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Increases Fireblast mana cost by 30/70/110
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Buying a Sceptre gives Ogre Magi one extra skill, Unrefined Blast
Despite being largely incapacitated by his IQ, the Ogre Magi's success in battle is attributed to pure skill.
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Unrefined Blast
Sceptre Enhancement Spell
Blasts an enemy unit with a wave of fire, dealing damage and stunning the target.
| Level | Mana Cost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| - | 400 | 10 | 600 | N/A | 1.5 | Stuns and damages a target for 275 damage |
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Magical Damage
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Can be multicasted for the same effect as a regular Fireblast level 4
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Only available if Ogre Magi is carrying Aghanim's Scepter
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Recent Changes from 6.76/6.76b/6.76c
- Multicast now increases cast range of Ignite by 150 per level, this is in addition to the existing AoE increase
Recent Changes from 6.75/6.75b
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Armor increased by 1
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Aghanim's Unrefined Fireblast cooldown decreased from 20 to 10
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Bloodlust can now target catapults
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Bloodlust movement speed bonus increased from 6/9/12/15% to 10/12/14/16%
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Findings (not-factual information as above):
I find Ogre Magi to be a very skilful hero. But when playing him, it helps if you pray, or hope or something to get Multicasts. When combo'ing, use Fireblast before casting Ignite, due to the long cast time and range of Ignite, you'll probably never be able to reach the target after casting Ignite. Use Bloodlust on others when you're preparing for a teamfight or just to help the carry farm.
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CountjigglesWorth has a write-up on Ogre Magi and how to build him
This thread discusses why Ogre isn't seen in competitively play
DO YOU WANT TO KNOW HOW TO OGRE? WELL THIS IS HOW YOU OGRE IN ALL CAPS AND START BALLIN' OUT OF CONTROL
Luminous has a write-up from a previous discussion
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If you guys want a specific hero to be discussed next, please feel free to post (or message as someone did for Meepo and Lina).
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Posted Nov 26, 2012, 5:08 PM UTC