r/DotA2•
sturmeh

Pure Damage

Guide

I think one of the most underrated / unnoticed (by casual players) types of damage in the game is pure damage.

I for one wasn't aware that so many abilities were of the pure damage type.

Pure damage is a type of damage that ignores all armour and magic resistance, however it can still be blocked by magic immunity. Also it does not become amplified by magical damage amp, but it can target an ethereal hero/unit. (Excluding Orb/Auto-Attack versions.)

Pure damage does exactly the amount of damage that appears in the tooltip, always unless reduced by a specialised ability

I found the list below on the Dota 2 Wiki:

  • Omniknight's Purification
  • Pudge's Meat Hook
  • Bloodseeker's Rupture
  • Spectre's Desolate and Dispersion
  • Enchantress' Impetus
  • Chen's Test of Faith
  • Silencer's Glaives of Wisdom
  • Tinker's Laser
  • Bane's Brain Sap
  • Invoker's Sun Strike
  • Outworld Destroyer's Arcane Orb

Added by comments:

  • Phantom Assassin's Stifling Dagger
  • Shredder's 'Everything'
  • Shadow Demon's Soul Catcher
  • Nyx Assassins Spiked Carapace
  • Blade Mail's active ability

It turns out that pure damage can be reduced in some cases, but only by specific heroes. (In addition to being completely blocked by any form of (magic) immunity.)

Some abilities that can REDUCE pure damage taken:

  • Spectre's Dispersion
  • Medusa's Mana Shield
  • Wisp's Overcharge

Though there may be more.

Enchantress' Impetus introduced me to pure damage, where the damage was blatently obvious and scaled well, 500 pure damage is quite a lot!

Did you know all the above dealt in pure damage?

Posted Nov 28, 2012, 5:17 AM UTC · edited

32130
Loading comments…