So, I've got some mechanic questions. Feel free to add some / answer others.
- Does armor protect against elemental?
- What is the dmg reduction ratio of armor? (Example: 1 armor = .5% dmg reduction)
- What gives your character charges?
- Are there any hard/soft caps in this game?
- How does damage scale as you progress through tougher difficulties? (both incoming and outgoing)
More questions as I think of them, also feel free to comment your questions and I'll add them (with their answers) to this post.
Posted Dec 2, 2012, 4:56 PM UTC
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