No commercial demand?

Question :CS1:

Just for the game and have a lot of the DLCs. My city is at about 5,000 population. Things are running smoothly.

One weird thing - there is absolutely no demand for commercial properties. I’ve got about 15 that filled up right at the beginning of my city but there’s been no demand since then.

Is this normal? What can I do to get more business going?

Posted Jun 20, 2023, 8:43 PM UTC

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RenderEngine•

Commercial is tricky. From all my experience and what I have read you never really should overdo commerical

The wiki has a detailed article on how the RCI meter actually works but the optimal city has every bar 50% full

in order to grow you have to throw off the balance sometimes but usually it's a good idea to never deplete the commerical demand if possible

In the worst case it might actually be a good idea for now to dezone a bit of commercial and let the city grow a bit before slowly adding back in commerical

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mc_enthusiast:chirper1: Traffic and looks are all that matter :chirper1:•

Be warned that there's an ongoing issue with the commercial growables from the last update; they eat up demand like crazy. More info.

In a small city, you can just play whack-a-mole, but long-term, the best solution is to remove them from the game via prefab skipping with Loading Screen Mod. It comes up in the post I linked; this is the relevant comment chain. Make sure you also remove all instances of these buildings from your city before exiting the game, then they won't reappear at the next load.

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