Idea: Yellow to Red zone partial loot to full loot over time
Hello. I think the transition from yellow zone loss of a bit of silver to red zone losing all gear is a large jump with no in between. This is an idea to give an in between, to encourage players to dip their toes in the red zone.
The idea is this: Once per day when going from a yellow zone to a red zone you get a buff that only allows X percentage of your overall gear value to be taken or destroyed on death. Say it starts at 1% and if you have 100k of gear then you could lose up to 1k of your gear or items. If you don't have something at that value then it stores that you can lose 1k in a value and it keeps adding up over deaths until it's enough to lose something that you own. Over time the percentage goes up and when it gets to 100 it just goes away and regular play occurs. If you go from red zone to red zone or black zone the buff goes away (and you can only get the buff once a day).
For myself I don't really try out the red zones, but something like this would make me add it to my gameplay each day.
Posted Jun 24, 2023, 12:48 AM UTC
This is so stupid and complicated you are gonna have new players more confused by wtf is going on with this system than they would be scared on full loot in the current system. F- for putting this much effort into this abomination of a mechanic.