Tower of the Sorcerer is a game you've probably never heard of. And it spawned a genre.
Tower of the Sorcerer was made in 1998 and is widely available for free (so you should play it too). I played it some time as a kid and it got burned into my brain forever. Yesterday I completed it for the first time, and by Lucifer's beard is it good.
The game is simple in concept. You're presented with top down rooms of enemies, keys, potions and stat boosting items. Every creature in the game (including you) has attack, defense and health. Combat is a fight to the death with both parties taking turns dealing damage (attack minus defense) to one-another until someone dies. Health is uncapped but doesn't regenerate on its own, so each combat is a calculation between how much damage you'll take vs the reward your enemy is guarding. This is all made easier by the ability to view the stats of each enemy on your current floor and how much damage it will deal to you without having to bust open a calculator.
If it sounds "Like Rogue," it's not. Nothing in TotS is randomly generated. Every enemy has been carefully placed, each potion or stat booster or key is behind some obstacle that you have to spend precious health in order to reach. TotS is a giant resource management puzzle, not an RPG. And it's SO GOOD.
I could keep going on for a while about how I think the design holds up after 20+ years (look it's my job okay), but I have to tell you about the Magic Tower genre. Because TotS has spawned hundreds of games. Games that I'd never heard of because I don't speak Chinese.
While the West was making "I Wanna be the Guy" clones, the East was making Magic Tower games. I never knew these existed but there are hundreds of them. Possibly thousands. And yes, there's even an "I Wanna be the Sorcerer." It's nuts that an entire genre like this never penetrated the language barrier. As far as I know the only two TotS tributes that stood out here are Deadly Rooms of Death and Desktop Dungeons, and even they didn't cause much of a stir (despite DD getting another reboot this year wow).
So there you have it, an obscure game that has spawned an even more obscure genre. Go play the original, there are a lot of twists and turns that I didn't want to spoil and the developers deserve a few visits to their website after keeping it operational long enough that it can legally drink.
Posted Jul 5, 2023, 9:01 PM UTC
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