Key Takeaways: why does Blizzard keep taking away our keys?
Dragonflight has been an excellent expansion so far, but one thing still frustrates me about Blizzard's approach towards WoW - why do they keep taking away our keys?
Let's review:
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Remember the keyring? Back in vanilla, players complained that there were too many keys stuffing our bags. Deleting them meant we'd take away access to key shortcuts like Stratholme's back door, or to upper Blackrock Depths. The solution? The keyring. The keyring stored keys so players' bags didn't need to. But in Cataclysm patch 4.2.0, the keyring and many of the keys it contained were taken away. Classic keys like The Scarlet Key were taken right away from our inventories - deleted, sold or made obsolete.
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Did you know that you could once get rid of your Mythic Keystone? That's right, prior to patch 8.1.0, Mythic Keystones could be deleted. Clearly, Blizzard felt that players' ability to take away their own keys threatened their monopoly on key takeaways, so the ability to takeaway your own key was removed, under the questionable guise of "preventing abuse" and "reducing support tickets". A likely story.
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No new keys have been added in the past fifteen expansions. No dungeon back doors. No keys to take away from an important questline. It wasn't enough that Blizzard took away our classic keys—now, they've taken away the future of keys as well. This begs the question: will there be keys in WoW's upcoming expansion, World of Warcraft: Key Takeaways?
Key takeaways:
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Our keys are being taken away at an alarming rate.
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No new keys are being added.
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Keys that we could once take away ourselves can no longer be taken away voluntarily.
Thoughts?
Posted Jul 20, 2023, 6:56 PM UTC
As a Rogue, I've really enjoyed the lack of keys as its created a boon in my lockpicking business.
So many people have doors and locks they cannot open for lack of keys, and that's when my business line activates and gets a lot of traffic.
I've made at least 30 million gold in Entry Enhancement techniques and its the best thing they've added to the game for Rogues since SAP was introduced in Cataclysm.
Unfortunately, I didn't spend my knowledge points on Entry Enhancement and instead wasted 40 points on Nimble Hands in the Pickpocketing tree. Without a profession respec, my ability to make keys has been permanently taken away. It's a travesty.
Sir. Sir. Your skullduggery is dipping in to my locksmithing services as a blacksmith and it will not be tolerated.
I demand satisfaction. Our weapons of choice are sardines and freshwater trout. I hope you are up to date on the rules of the fish slap dance.