Do you use factions in non pathfinder society play?
I'm developing a homebrew setting, and I find myself with a lot of secret societies, rebel armies, etc. I was wondering if I should just keep those at the level of roleplay, or if I should incorporate more of the faction mechanics into them, perhaps develop some faction archetypes, stuff like that. I have never really bother with Pathfinder society. Do you use homebrewed faction with those mechanics? Is there are guide for developing homebrewed factions? Any advice would be appreciated.
Posted Sep 10, 2023, 9:15 PM UTC
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