Procedural Ships as POI
Theres a lot of discussion about the lack of variety in POI's. I think for me the most frustrating thing about this, is that there already exists in the shipbuilding a system of modular parts complete with constraint checking to ensure ingress/egress throughout the structure.
I think it'd be a great, and maybe not horribly difficult addition to the game to add procedurally generated derelicts in space, or crashed/disabled ships on planets.
Obviously to make the crashed ones feel right there would probably need to be some additional assets and textures to create a "damaged" environment, since all the existing modules in the shipbuilder are pristine.
Posted Sep 26, 2023, 7:45 PM UTC
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