r/MvC3•
hyperfuzz

New Doom Tech from HonzoGonzo™

Posted Jan 24, 2013, 2:48 PM UTC

2723
mononaut•

... and skrull can't even cancel his Orbital Grudge into Fatal Buster after alpha counter. What the fuck, Doom.

7
ehoney•

He's the game's golden child.

8
MrFTW•

Don't forget Rapid Slash let's you combo for free

3
mononaut•

Oh yeah, that too. It's almost like the tier list is programmed into the damn game.

6
3DPKDOOOOOOOM•

I don't know why more people don't use this. Is there some huge draw back to doing this that I haven't seen yet?

2
MrFTW•

You can get poked out of it leading to a dead vergil, the punishment window is hella secific.

2
3DPKDOOOOOOOM•

I know it can be used against Dorm's chaotic flame if timed right, but I see what you mean.

1
TerryKruse•

it scales really hard too

1
Kajean•

Fighting game players are notoriously lazy. Including myself.

1
Jack_Flag•

Because Doom's HM assist is a command normal - it can be cancelled with a special move/flight on a Alpha Counter.

I remember Seth Killian talking about HM AC as hidden tech for Doom. Because if Doom X-Factored while coming in it served as an option select for a throw.

3
shekki_•

Any AC can can cancel into X factor->throw, no?

1
Jack_Flag•

Absolutely; but because of the command for HM is <- H the X-Factor already registers it as an input - giving you a free grab off the AC.

1
shekki_•

My mind is fucked. Time to test it out

1
branesploadGT: peasantXBL•

Isn't this old tech like from vanilla? Does this work with hypers? In vanilla I'd used to alpha counter missiles into level 3, IIRC it doesn't work in ultimate.

1
3DPKDOOOOOOOM•

Just checked this, you can cancel straight in to lvl3, not sure if using 4 bars is worth it.

1
branesploadGT: peasantXBL•

Damn, for some reason I thought it wasn't possible in ultimate (probably because you cant do it on point) but I was using that in vanilla..

I would say if it can guarantee a kill or waste opponent's xfactor time or something it'd be worth it, especially if this option retains invincibility. With my team (and with the increasing prevalence of infinites/long TAC combos) meter is usually not an issue.

Thanks for checking!

1
3DPKDOOOOOOOM•

Didn't check for invincibility...was only testing off of a single hit. If it does though I can see a lot of use for that.

1
MRSallee•

Canceling Hidden Missiles into specials? It's a normal, so that makes some sense.

-4
shaneshane1•

Try to do this with Doom playing, it's not a normal normal. It's not even super cancelable, it's only cancelable into Team Hyper Combos, which is why missiles into doom/ammy super in the corner is possible.

5
MRSallee•

Right. But I would be surprised if some of the very early frames aren't cancelable, even when done on point -- which is why in this video he messes it up a few times. There aren't many cancelable frames, but there are some.

-6
Bagu•

There are no cancelable frames.

2
[deleted]•

[deleted]

1
[deleted]•

[deleted]

1
MRSallee•

There are cancelable frames, or you can slip an input in before HM starts, or it is magic. I am merely providing some speculation.

If you already know everything, that's cool, please share the knowledge.

-4