r/blender•
jorticus

Realistic LED

Realistic LED

Posted Feb 3, 2013, 9:35 AM UTC

337
linolafett•

not bad, but try tor rerender the image with a environment map, the metal just loos so flat without anything to reflect. in 2009 i have done the same, but without nodes, just with luxrender :D man time flies by

if you want to see my old rendering, take a look here:

http://linolafett.deviantart.com/art/Blue-LED-s-138537752?q=gallery%3Alinolafett%2F10640883&qo=85

4
rinse•

looks terrific.. i was just thinking looking at your fighter jet how much the reflections on the jet add sooo much to the render.

3
RedManDancing•

What fighter are you talking about?

1
jorticusOP•

Ah yes I thought something looked off in my metal, but I was concentrating on the other materials.

If you don't mind me asking, how did you get the tip of the LED to light up like that? I had to fake the effect on mine

1
linolafett•

mh, the problem is, i did not fake it. i used a blueprint of a led for building it in the right proportions. then i gave the crystal a emissive material and let luxrender do the rest for me. i would suggest trying to do the same and render your led with a unbiased, physically correct renderer like lux. maybe just try to recreate my rendering, should be quite simple. just a black world environment, a white ground and just the crystal as light source. this will not work with cycles or the old blenderinternal renderers, they just cant do stuff like this :/ if thats not your aim to do it with physically correct renderers, you did quite a good job. just add an environment, or apply a reflectionmal to the metal, that would give a neat effect.

1
jorticusOP•

Took me a good few hours in the node editor: http://i.imgur.com/3SN2nCk.png

LED plastic material:

RayTrace alpha=0.1, IOR=1.2, filter=0.2
emit=0.5
diffuse color=white
SSS enabled, Whole Milk preset, colour changed to bright green

The glow was made using a duplicate scene, but I turned the plastic into a volumetric material, and a spot light shining down on it. That was then run through the nodes to produce the glow.

2