Good game but was just let down by just one personal thing
Had trouble getting into the groove until I mapped the attack button from X to the RB.
Doing this also meant that Force powers becomes quite difficult to using during battle so I spent a lot of time just doing sword-to-sword battles, only using the Force when necessary e.g pulling down turrets, pushing down platforms, getting help by Mind Tricking weak enemies etc.
Good thing that the game doesn't penalise the player for not using them more during combat, ending up doing a significant amount of Precision Evade instead of dodging which for a lot of reason to me was easier to pull off when the attack button is not X.
Each to their own but that is what spending a significant amount of time playing Sekiro does to you. 😆
Any one else who had the same experience?
Posted Nov 19, 2023, 12:27 AM UTC
I rarely use force powers during battle. some times I use force confusion but usually I use it when I'm not actively engaging enemies. parry, dodge, and dash is my way.
I usually remotely slice droids before the battle begins or take a higher, safe, place and use confusion.
Screwing with the enemy is one of the best parts of this game — a couple of Mind Tricks and watch them kick the shit out of each other. 😂
it's most satisfying when the victim of our mind trick is a monster. bilemaw or mogu.
one thing that I think is a missed opportunity is there's no free (as in freedom) holotactics where we can freely put anything against anything and see which said wins.
My favorite place to do this is to snipe the droids in the imperial base in Zeffo with Bd's electric ability. If you do it right, you can hit two or three from the meditation point