How feasible would it be to slap gargoyle wings on new termagant sculpts?

Sculpting/Kitbashing

I love the idea of gargoyles but the old sculpts are very painful to look at, so I was thinking of getting a box of gargoyles and slapping their wings on spare termagants (without the legs, obviously) Would it look okay in your opinion or is there a reason it wouldn't work? For context I've started playing nids with the leviathan box and haven't built gargoyles before

Posted Nov 28, 2023, 9:46 AM UTC

1222
Bread_was_returned•

If it fits, then you can. I don’t think many will complain

9
-Loading---OP•

Any idea if their torso pieces are the same size?

5
Bread_was_returned•

I can rough it out tonight, I’ll be quite the while though. It’s gonna be 8-9 hours, but I’ll let you know

5
-Loading---OP•

Thanks in advance

3
gryphmaster•

I too await the return of the king

5
Bread_was_returned•

It’s complicated. It’ll work so long as you have a file, and green stuff. To get them on the new sculpts, you’d have to file the carapace of the termagant, remove the first claw of the wing, and glue along the straight line. I’ll pm you with a annotation of the work you’ll need to do

2
farmallday133•

Snout to tail tip on termagant 2 inches Torso (no head no tail)3/4 inch

Snout to tail tip gargoyle 2.2inches Torso no head no tail 3/4 inch

5
-Loading---OP•

Awesome, thanks

3
Greedybogle•

Only very roughly, and gargoyle torsos have a channel just under the upper carapace where the wings sit flush to the body to add stability and hide the seam. Not every pair of wings fits every body, they're contoured differently.

You could probably do a successful conversion, but will need to reshape the wings where they join the body and rely on greenstuff to create a good joint--not much surface area to work with.

1
-Loading---OP•

Yeah I thought as much when I saw that they were webbed all the way down the torso's length instead of only up to the joint like the winged prime. Thankfully I have a bit of experience converting so it shouldn't be an issue so long as they're the right length. Though the more I look at it I might need to clip or sand off the shoulder carapace on the termagants to get a flush fit, but it shouldn't be a major issue

1
Nannoldo•

wonderfull idea, im kinda in the same boat. tho this does require to use two boxes of units to make one which is kinda meh. maybe you could turn the gargoyle bodies into ripper swarms or smth?

4
-Loading---OP•

Normally, yes, but since I collect both marines and nids I have an excessive amount of termagants off the starter set, which I'm primarily using for kitbashing/conversion anyway, so the only real waste is the gargoyle bits aside from the wings

2

It might be a tad odd not sure which limb would work best for the replacement. If you did the middle ones and just cut off the claws (which you can reuse for the horn), they’d look like little tiny winged primes.

2
Xem1337•

I'd wait, I'm surprised they didn't bash out new Gargoyles at the same time the Gants/Gaunts were redone tbf

2
-Loading---OP•

Me too, a little disappointing but you can't complain too much with the sheer number of refreshed models

1
Xem1337•

I dunno, I'm not sold on the Pyro/Biovore models, I much prefer the older style.

1
-Loading---OP•

A faithful remake would have been nice but the new one is growing on me as more time goes on, though I'm still not a fan of how the cannon is mounted

2
Eassle•

I’m really hoping with the release of space marine 2 gw announces new gargoyle sculpts to round out all of the gaunts, if they don’t it’s just easy to assume we will have these guys for a long while yet

1
Available-Drink344•

I'd love to see the results when they're done

1
menki_22•

i think with the monopose termies you have a bit of sculpting to do since the arms are already attached in weird places. with the normal guys it should be no problem

1

sad gargoyle noises

1