r/victoria3•
Sinius

Should I build industries where there's peasants? Or will they migrate?

Advice Wanted

Knowing about the throughput bonus and the decrees to enhance productivity in certain sectors, I've been trying to concentrate my industry in two or three states during my second game. The issue I noticed, however, is that despite my economy being much stronger, I had more peasant pops and a lot of states with a lower SoL. I thought pops would migrate seeking better job prospects if they were available? Should I build where I have peasant pops before I try to maximize throughput?

Posted Dec 1, 2023, 3:49 AM UTC

1811
retief1•

Honestly, I've often been sorting by profitability when putting down new factories. Spreading out industry is good now, because that lets you take advantage of local prices. If you build all of your clothing factories in one state, clothes will be dirt cheap there (hurting the factory's profitability and ability to hire) and expensive everywhere else (hurting your sol). Sorting by profitability and spreading stuff around a bit minimizes those sorts of issues. This also tends to concentrate factories in population centers (because those have markets for consumer goods), which minimizes your reliance on migration.

15
LordOfTurtles•

MAPI doesn't have that much of an impact, just because all your clothes are made in Paris won't mean the rest of the country can't afford them

5
SiniusOP•

Is it something I should worry about, though? I've mostly been ignoring local prices, unless it affects local pop minimum SoL in which case I'll build what they need to lower the local price, or change a PM.

1
LordOfTurtles•

It depends on one thing, are you playing a uncivilized nation stuck on 'traditionalism' as your economic law, if so, plan your buildings around it till you get rid of it. Afterwards you can pay as much attention to it as you want, it optimizes things somewhat, but isn't necessary

3
secretliber•

In the latest patch, they will migrate in decent numbers so if your local prices can handle it, consider centralizing factories.

13

In the beginning you should focus on building industry loops. Rainbow states that have coal + iron + wood or as close to that combination(or better) are we you should try build. Peasants do migrate so you should want them to migrate to states that have good resource diversity.

Some states have poorer resources but more pops, in these case’s you’d optimally like them to migrate but built smaller industry loops there when possible

8
batolargji•

They will eventually migrate of the pops are accepted, migration was fixed in 1.5.10

Just enact greener grass in the desired states and build factories even through they may be empty because this will increase the avaible job in the migration modifiers. Do not forget to delete agrarian buildings this will increase the available arable land modifier.

Do keep in mind that due to MAPI in the first years of the campaingn the goods will become expensive in states that do not produce them, but after you get better tech it will be mostly mitigated

3
Heck-Me•

Is deleting agrarian buildings worth it? Cuz its still jobs for the citizens? And possibly falls into the available employment modifier?

2
batolargji•

The thing is that you need the people employed in the farms to be in the factories, and the farms are consuming infrastructure that you would need and they also employ less people. But it is not an essential thing, do it if you want to mid max

2
secretliber•

ah but remember that groceries uses grain and sugar into value food so you might want to use local farms.

1
retief1•

IMO, I wouldn't delete agrarian buildings unless you really don't need the outputs. Peasants converting to laborers is nice regardless of what they are doing, and if you delete useful agrarian buildings, you'll have to import the goods instead.

1
Sumeru88•

Build and they will come.

1
LaTosique•

I think there is a connection with serfdom because serfs are simply different kind of slaves and tied to their lands and cant apply to jobs at factories and cant migrate. That may be your problem. Because when i check my factories’ job intakes there is almost none coming from subsistence farms.

1
SiniusOP•

No, I was in an old version of the game. I was playing as Sweden, which doesn't have serfdom at game start

1