r/SoSE•
GoaFan77

Star Wars Interregnum Beta 2.5 and Enhanced 4X Mod 1.88 Released

Sins Mod

Star Wars Interregnum Beta 2.5 and Enhanced 4X Mod 1.88 have been released and are now available from Moddb! Enjoy a new pact system, a rebalanced resource economy, new strikecraft units, and lots of balance changes, optimizations, and polish. See the download full description for the changelog.

https://www.moddb.com/mods/enhanced-4x-mod/downloads/enhanced-4x-mod-188 https://www.moddb.com/mods/star-wars-interregnum/downloads/star-wars-interregnum-beta-25

Posted Dec 21, 2023, 2:36 AM UTC

19
tarrosion•

This is my favorite Sins mod and realistically when I get that twice-a-year itch to play Sins these days, it's always with Interregnum. Incredible to see it's still getting updates. Thanks for your work!

10
riverfront20•

Can't wait to try it out!

4
ogMurgash•

Really, really enjoy this mod and I have done for a few years now lol, let's me scratch my EU itch lol.

Also unrelated, but I was wondering how to place rebel/CIS ships and the star forge in galaxy forge? I'm using the modded galaxy forge and I can get seemingly everything else I place to work but I cant seem to find the options for those two.

4
GoaFan77OP•

The Star Forge is a little bit more complicated than it should be due to Sins not allowing structures to be spawned unless the planet is owned by someone. I suppose the easiest way to do so would be to give the planet to someone and see if that works.

Rebel/Alliance ships should all start with "All" or "NR", and any miscellaneous CIS ships probably start with "Other".

1
ogMurgash•

Ahhh I've got it now, i think i was using an older version of the galaxy forge that just had the imperial stuff on it lol, thank you for the reply and merry Christmas!

1
TopAce6•

Hey thanks for the release, ive been playing with your mod for what feels like forever.

p.s. im also curious if you have any idea how modding will work for sins 2, as in does it look like yall are going to have good modding support, be easy to mod?

I know that sins 1 had support from the devs, 5 I have no idea how the future is looking with sins 2.

3
GoaFan77OP•

In terms of "Easy to Mod" hard to say right now since the modding tools won't really be fully available until the game is done. However, it looks like the engine is way more flexible this time around in terms of what you can do with it, plus 64 bit and multicore support will mean software bottlenecks will be a thing of the past.

Stardock also hired a number of Sins 1 modders to work on Sins 2, so I have full confidence that they are well aware of what modders want and know it is a big part of the game and will do everything they can to make Sins 2 a great game to mod. So take it with a grain of salt, but I'm pretty optimistic about what the future holds long term.

8
TopAce6•

Thanks, I was hoping to hear that. I've always assumed that its obvious to the devs that the modding community has kept the game alive/popular in certain circles.

you think might mess around with modding sins 2 when the time is right?

Also do you happen to know which modders were hired?

1
GoaFan77OP•

Only time will tell. I can say that we are working on trying to get to the full 1.0 release of Interregnum (aka no longer Alpha/Beta) soon. We hoped to make it this year but we didn't quite finish everything we wanted to do. So we released everything that was ready to go now on this Beta 2.5 release.

After Interregnum 1.0, we will evaluate what we want to work on next.

Sovereign Echo of Dawn of the Reapers/Ages of the Federation (and probably others I'm forgetting) and Unikraken of Sins of the Prophets are two of the more well known Sins 1 modders who have joined Ironclad/Stardock for Sins 2. They are both active with the community in talking about Sins 2 on the Official Sins Discord.

3
Unikraken:SD: Stardock - Producer•

Lord Set from Dawn of the Reapers is also one of our 3D artists on the project!

1
AptoticFox•

This is a great mod.

The hard work is appreciated.

3
maecat2011•

I always love the E4X mod, particularly with the mini-mods which I'm awaiting before I start my next few games. Can't believe you're still doing it after all this time! Keep up the good work.

2