A Leon Must Die difficulty built entirely around NG+ with maxed out gear is the only thing I really want from the remake. Remixed waves and a Difficulty Adjustment level 12 for everything!
As much as I love the NG+ feature the sad reality is that playing through even Professional with maxed out guns makes it feel just as easy if not easier than playing Standard on a fresh playthrough. The game just is not built or balanced around your weapons and health being 4x as efficient as they are when you first get them nor is even the intense damage that enemies do on Prof really evened out by starting with max HP and body armor. I know there are Nightmare/Inferno mods on PC that attempt to rebalance certain things and remix enemy waves, but I'd like for something like that to exist on console as well in an official fashion. It would also help people who have played the game a dozen times feel like they can have a fresh experience since with remixed enemy waves they'd never know /exactly/ what's around every corner even if the layout of the areas themselves is burned into their memory.
The only real pitfall I can see is that people with the Infinite Rocket Launcher would just demolish the mode regardless and my only response to that is that I don't think a potentially engaging experience should be thrown out purely because some people want to cheapen the accomplishment by omegacheesing it. Just make it so that the IRL isn't even allowed in the mode or better yet just lock S and S+ away from people who use it just like the Handcannon isn't able to be unlocked by anyone using bonus weapons or NG+ to beat Professional.
Posted Jan 21, 2024, 8:10 PM UTC