Souperplex disliked that

SpoilerGeneral Discussion - [NO SPOILERS]

I find a lot of players get the wrong impression of how much companions approve/disapprove of them because approval notifications are based entirely on whether it's positive or negative, and not on scale. You might get 5 separate "Astarion disliked that" notifications for not being a monster, but because you treated him with dignity and let him pull some cheeky shit it came out positive overall. Ironically Fallout 4 of all things handled this better, and you know it's bad when you're comparing negatively to Bethesda.

A better system they could implement:

[Character] was [amused/annoyed] by that: +/-1 approval.

[Character] (dis)liked that: +/- 2-4 approval.

[Character] [loved/hated] that: +/- 5 or more approval.

Posted Feb 19, 2024, 4:28 PM UTC

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