My worldbuilding

G'day everybody let me start by saying I am not asking if I can write about XYZ type of person or topic so maybe this will be a change of pace for some of you!

So background I have this series of corporate-techno type thrillers about basically a group of freelance workers getting tied up in private companies that cook up darker and more disturbing profit schemes.

Somehow after about three years of writing this series, I have outlined and drafted and even finished patches of what will seemingly be a lifetime of work (we're at about 14 novels with an additional two separate prequel trilogies set in previous decades) and worse yet is the fact that I am not exactly writing them all at the same time.. but I kind of am exactly writing them all at the same time.

And like that is bad, I know. It's the most overclocked version of every big epic tale any of us have ever had in the bottom drawer, I may in fact go insane before I finish this.

But I don't really need help with that, but I think it can help further explain the problem I do want to talk about. So there is a fuck ton of worldbuilding going on here, but I have noticed a growing issue with when I introduce background about a character or do lore drops or refer to an event in a previous book.

It feels super detached from the moment or scenery that the characters are in. As if I hit pause on the whole story to drop Wikipedia articles into the middle, and like, I want to fix that.

I am just wondering if anyone knows of some examples of good instances of deep lore being used efficiently and/or your own experience with not going lore dump heavy or how you did it well.

Thank you in advance everybody.

Posted Feb 29, 2024, 2:04 AM UTC

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