Idea for a new booster to promote more teamplay/teamhealing.

DISCUSSION

My idea was make a booster that gave everyone a "stim gun". Functionally it increases the range of the prompt to stim another player, you would press the button, your character goes for a quick draw and fires the stim at the teammate. It uses your stim as normal but as a booster it allows the team to have it all together without taking away the secondary slot. It makes it compete with other boosters which is the slot for those team utility style perks rather than the secondary slot. It also lets people see "oh they are running that, maybe I slap on some medic armor and really lean into this" as a team mentality.

You could still stim as normal as well, so no downside or anything with that.

Posted Mar 13, 2024, 10:53 PM UTC

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