r/StateofDecay2•
Bulrat

Do we have more say in game difficulty than we realize?

Discussion

I have something over 2000 hours in game.

I have noticed that most people I see and most post that I read all have some form of "close up melee attacking" the hearts in particular. and then they cry about difficulties.

yet at the same difficulty level I have no such issues, or less of them.

The update that chenged the heart spawns also made a very important feature still active than many must have forgotten or misssed out on.

At the varius difficulties the hearts can wake up from killing a "small" number of Zombies in the immiade area of the heart.......

BUT.....these are ONLY Zombies that happen to be alert at you, meaning that you kill 100s withouth even affecting the hart next door as long as the Zombies is not alert at you.

Now you can SHOOT a path to a heart and take it put much easier than otherwise.

Now with ONLY the alert Zombies counting for waking up a heart, we can now go to killing the hearts.

Why would we run in, get infections and much damage with out heavy huge damage dealing melee weapon when we can shoot a safe path, sit on a car roof, even be inside another building and what not and simply shoot the heart from afar.

​

I just started a (update 35) community where I played on Lethal.....I took out all but one hearts without waking up anyone. The only Issues I had were hordes and the big and fast ones..the ferals and the juggernauts.

I killed my way into a good vantagepoint and made sure to be in line of sight and with my 10/22 I killed all the harts, with ease.

I then wonder why people argue that things are too hard...when they are dependent on the players choaies and not the game.

It is harder to kill a heart in melee than it is to sit across the road and shoot it....so when someone chooses the melee option and calls for "difficulty" I can not in any way understand why?

In fact I have seen tons of guides and "how to" with the game all using melee to kill a heart, ot "foregtting" than only alerted Zombies count to the wakeup of hearts.........so I dare say the game is only as difficult as we make it to be...and that most if not all "difficulty" adjustment programmed into the game is minute and barely noticable compared to the chosies we make as players

Posted Mar 27, 2024, 9:42 AM UTC

19

Comments aren't archived yet

This post had 9 comments on Reddit. Comments for this period haven't been loaded into the archive yet.