Made In Abyss RPG (MIAT) Version 0.2 - Looking for a Playtester Again
Hello! It's me again, Butler. This is an update on the project I've been working on for the past year and a half. Let me introduce the project again for those who haven't heard of it. MIAT is a Tabletop Roleplaying Game (TTRPG), designed to emulate what it's like to be in the Abyss. You can make a character and see the Layers for yourself, explore ancient places, search every nook and cranny for relics, and generally doing whatever your Longing (goal) asks for you to do. Of course, its quite brutal as to reflect MiA's tone (Even ★ Insignificant Primeval Creatures are scary!).
In an attempt to capture the true essence of survival, exploration, people's fragility, and the Abyss' brutality, the system is no longer based on Dungeons and Dragons D&D is just far too heroic unfortunately. Its now based on the Year Zero Engine (not endorsed by Free League).
For those who care about mechanics, the game operates with a D6 dice pool now instead of a D20 roll over like D&D. You roll a bunch of D6s, and if you roll a single 6, you succeed. It's not difficult to learn, but if you're coming from D&D, you're going to have to get used to the differences. That's why we're playtesting the hell out of this version so we can simplify it as much as possible and make it easier for new players to get in. Do keep in mind though, it's already simpler than v0.1 from a year ago.
So we're looking for a new playtester to play at Sundays, 6 pm NZST. We've currently got weekly playtests going on and we'd love for one more to join us. This time is best for Oceana, Asians, and early bird Europeans. For Americans, I'm planning to run a game appropriate for your time zone once I've made v0.3 so stick around for a chance to play that!
So for those who're interested, I'll leave the doc of the latest version here. I'll also leave a link to our discord for those interested in playtesting now, in the future, or are simply interested in keeping up with updates. You can also just DM me here or on discord (thebutler3000). Please do give any thoughts and feedback. I'd love to hear them. Thanks for reading!
Posted Apr 28, 2024, 7:25 PM UTC