alaorath•

Really impressive layout!

I like how the smoothed walls add graceful curves to everything.

Methinks your dwarves have a bit of a hike for their workshops supplies though. ;)

8
spakattakOP•

There is a bit of that but organisation is underway!

2
theodrixx•

There are no criminals.

This sounds inexplicably ominous. Like you've instituted a thought police that make people disappear.

"There are no criminals in Soarbook."

7
spakattakOP•

I allowed only 50 dwarfs for the first 3-4 years so things are only progressing slowly.

1
spakattakOP•

Update to this

5
alaorath•

I read through your other thread, I love QuickFort!

I too have a go-to layout for workshops, storage, and rooms. Mine is much more utilitarian than yours (minimizing travel between workshops and storage). But I like the aesthetics of yours much better.

1
spakattakOP•

Other people asked so I thought I'd send them to you as well in case you wanted them. Here is the link. Download it before it gets removed after a couple weeks.

1
Darnis•

Hey man, I was just wondering what's your FPS like? If I try to build anything even half the size of this my FPS drops to like 20 and I begin to lose interest..

1
spakattakOP•

Sorry to hear.

I play on a quad core i5 with an SLI pair of GTS 250's and 8 or 16GB RAM, can't remember. When I was filling the moat, FPS dropped to around 40-45 for the time it took but otherwise is consistent on 100/50. I've only been playing with 50 dwarfs and are now up to 80 so maybe I might notice some drop since this is the longest fort I have ever had but no snags yet.

I've never noticed bad FPS issues. I'm sure one day I will need to play on my laptop and probably realise I can't play this map :(.

1
DersEvvakHouse Råsh•

Looks beautiful, but your misspelling of "warehouse" infuriates me.

5
spakattakOP•

Oops.

2
[deleted]•

Just read it all in Hank Hill's voice. I tell you hwut.

1
Traumahawk•

*hwat.

2
vulturesrow•
    Stewie Griffin: ooh, you've got some pie. Can I have a piece?
    Brian Griffin: Uh, ok
    Stewie Griffin: Hey, pass over some of that Cool wHip
    Brian Griffin: What?
    Stewie Griffin: Well, you put Cool wHip on pie.
    Brian Griffin: It's Cool Whip
    Stewie Griffin: That's what I said, Cool wHip
    Brian Griffin: Cool Whip
    Stewie Griffin: Cool wHip
    Brian Griffin: Cool Whip
    Stewie Griffin: Cool wHip
    Brian Griffin: Why are you putting so much emphasis on the H?
    Stewie Griffin: What are you talking about? I'm just saying Cool wHip
    Brian Griffin: Say whip
    Stewie Griffin: Whip
    Brian Griffin: Now say Cool Whip
    Stewie Griffin: Cool wHip
    Brian Griffin: Cool Whip!
    Stewie Griffin: Cool wHip
    Brian Griffin: Cool Whip!
    Stewie Griffin: Cool wHip
1
NUCLEAR_HOOKER•

This is significantly better than my mass graves, massive rooms containing 20+ workshops, and 100x100 stockpiles.

4
gruesky•

This is a really beautiful layout. As one who really appreciates those who take the time to make a fort gorgeous, rather than subsequent squares, I applaud you!

1
spakattakOP•

Thank you. I've out a lot of effort over the years into this design

1
jolty74•

I have been playing this game for over 2 years and I still can't make heads or tales from pictures of other people's forts. Like what are the one tile " slots" next to ur present quarters? And is that the archery ranch surrounding the danger room? I like your fort, I will try and imitate it on my next play through. Are all of these one z level down from each other? How do u keep ur dwarfs happy with all the noise ( being so close to the workshops)? I always run into caverns and it ruins my fort design. And lastly how did u get Magma that high?

1
spakattakOP•

1- they could statues? So far the peasant quarters are only half full so next task is making those single tile wide rooms into bedrooms. 2- yes, I read somewhere about using walls to separate the targets buts really it is just for looks. 3- yes, all one Z level down. Missing are the cavern chambers. 4- I've only ever noticed them worry about noise when digging the rooms. Now they are too happy to complain. 5- I might use REVEAL a bit to avoid this... I hate messing up my symmetry. 6- magma is at the surface. See the original post for a link to the world gen data.

I can send you the Quickfort files if you want to imitate better?

1
jolty74•

yeah, i would like that a lot. thanks

1
Qfalls•

Very nice! One question though, don't you get problems with your military getting nauseated by the sun by letting them train underground?

1
spakattakOP•

Part of their training involves an above ground patrol route. Once tidied up a bit, I'll make a barracks above ground too.

1
Heroic_Refugee•

You've got an elegant and rigid fortress.

1
DEFY_member•

Thanks for the good content. You obviously put some work into this. I hope people are able to find it mixed in with all the shitty screen shots of combat logs and artifact descriptions.

-2†