Soarbook 556 [UPDATE to My Fortress]
imgur.com/a/MxKJ9Posted Apr 22, 2013, 2:37 PM UTC
Posted Apr 22, 2013, 2:37 PM UTC
There are no criminals.
This sounds inexplicably ominous. Like you've instituted a thought police that make people disappear.
"There are no criminals in Soarbook."
I allowed only 50 dwarfs for the first 3-4 years so things are only progressing slowly.
Update to this
I read through your other thread, I love QuickFort!
I too have a go-to layout for workshops, storage, and rooms. Mine is much more utilitarian than yours (minimizing travel between workshops and storage). But I like the aesthetics of yours much better.
Other people asked so I thought I'd send them to you as well in case you wanted them. Here is the link. Download it before it gets removed after a couple weeks.
Hey man, I was just wondering what's your FPS like? If I try to build anything even half the size of this my FPS drops to like 20 and I begin to lose interest..
Sorry to hear.
I play on a quad core i5 with an SLI pair of GTS 250's and 8 or 16GB RAM, can't remember. When I was filling the moat, FPS dropped to around 40-45 for the time it took but otherwise is consistent on 100/50. I've only been playing with 50 dwarfs and are now up to 80 so maybe I might notice some drop since this is the longest fort I have ever had but no snags yet.
I've never noticed bad FPS issues. I'm sure one day I will need to play on my laptop and probably realise I can't play this map :(.
Looks beautiful, but your misspelling of "warehouse" infuriates me.
Oops.
Just read it all in Hank Hill's voice. I tell you hwut.
*hwat.
Stewie Griffin: ooh, you've got some pie. Can I have a piece?
Brian Griffin: Uh, ok
Stewie Griffin: Hey, pass over some of that Cool wHip
Brian Griffin: What?
Stewie Griffin: Well, you put Cool wHip on pie.
Brian Griffin: It's Cool Whip
Stewie Griffin: That's what I said, Cool wHip
Brian Griffin: Cool Whip
Stewie Griffin: Cool wHip
Brian Griffin: Cool Whip
Stewie Griffin: Cool wHip
Brian Griffin: Why are you putting so much emphasis on the H?
Stewie Griffin: What are you talking about? I'm just saying Cool wHip
Brian Griffin: Say whip
Stewie Griffin: Whip
Brian Griffin: Now say Cool Whip
Stewie Griffin: Cool wHip
Brian Griffin: Cool Whip!
Stewie Griffin: Cool wHip
Brian Griffin: Cool Whip!
Stewie Griffin: Cool wHip
This is significantly better than my mass graves, massive rooms containing 20+ workshops, and 100x100 stockpiles.
This is a really beautiful layout. As one who really appreciates those who take the time to make a fort gorgeous, rather than subsequent squares, I applaud you!
Thank you. I've out a lot of effort over the years into this design
I have been playing this game for over 2 years and I still can't make heads or tales from pictures of other people's forts. Like what are the one tile " slots" next to ur present quarters? And is that the archery ranch surrounding the danger room? I like your fort, I will try and imitate it on my next play through. Are all of these one z level down from each other? How do u keep ur dwarfs happy with all the noise ( being so close to the workshops)? I always run into caverns and it ruins my fort design. And lastly how did u get Magma that high?
1- they could statues? So far the peasant quarters are only half full so next task is making those single tile wide rooms into bedrooms. 2- yes, I read somewhere about using walls to separate the targets buts really it is just for looks. 3- yes, all one Z level down. Missing are the cavern chambers. 4- I've only ever noticed them worry about noise when digging the rooms. Now they are too happy to complain. 5- I might use REVEAL a bit to avoid this... I hate messing up my symmetry. 6- magma is at the surface. See the original post for a link to the world gen data.
I can send you the Quickfort files if you want to imitate better?
yeah, i would like that a lot. thanks
Very nice! One question though, don't you get problems with your military getting nauseated by the sun by letting them train underground?
Part of their training involves an above ground patrol route. Once tidied up a bit, I'll make a barracks above ground too.
You've got an elegant and rigid fortress.
Thanks for the good content. You obviously put some work into this. I hope people are able to find it mixed in with all the shitty screen shots of combat logs and artifact descriptions.
Really impressive layout!
I like how the smoothed walls add graceful curves to everything.
Methinks your dwarves have a bit of a hike for their workshops supplies though. ;)
There is a bit of that but organisation is underway!