Guidance on how to create a game like "Buriedborne" within unity
Hello, I'm looking for some advice and guidance, I'm wanting to learn game development within unity, there is a specific type of game I'd like to try and create and learn more about.
The game "Buriedbornes" is the closest reference I can give in regards to what I'd like to create and work towards.
I am not sure what this genre of game would even fall under, I suppose Roguelite, RPG and Dungeon Crawling?
The game doesn't really have any animations, it's more text based with static images as enemies. The game play loop consists of starting a new character, choosing a class and race, entering a dungeon and fighting an enemy, once defeated you have the choice of choosing the next room to go to, triggering an event or fighting more enemies, collecting new gear and items, earning currency and so forth, until you die and start again.
The game is mostly played by clicking abilities and inventory management.
I've tried to find tutorials on YouTube and google but there doesn't seem to be any covering this type of game, I'm curious if anyone knows any that I could follow? I'm new to unity and coding in general but I'd love to work towards making a game like this, happy to start tutorials that will help me learn.
Posted May 26, 2024, 4:54 PM UTC