Struggling with figuring out when you have "enough" damage in Act 1.
I'm getting to higher ascensions on my non-A20 characters (IC, Defect, Watcher A17-18) and I'm having difficulty figuring out where the "line" is between killing gremlin nob turn 3 and killing him turn 4 (for example). When do you have enough mediocre common cards to live through act 1 but not die in act 2 by bogging down your deck?
Edit: Thank you for all the suggestions!
Posted Jun 12, 2024, 5:59 PM UTC · edited
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