r/Unity3D•
rayangelo79

What causes models to look low res / almost low poly?

Question

Hey guys,

I was wondering if someone can help me. What causes this to happen in my scene? Suddenly models look low res. This is an example of a rock wall.

https://preview.redd.it/xmyabbf98a6d1.png?width=485&format=png&auto=webp&s=3cf489aa31de71402870c43a8386d62f3079811f

it's suppose to look something like (this is in another scene in the same project):

https://preview.redd.it/lwpic68i8a6d1.png?width=826&format=png&auto=webp&s=789c2e046629db7e5bf9a8d3c71a35945eee3ae3

Same goes for the trees:

https://preview.redd.it/dp3jpvmn8a6d1.png?width=453&format=png&auto=webp&s=f339d46070234a53a9afc5674c941f4a1222eb00

In my other scene the tree looks normal, not like the image above. Any idea what could cause this? Earlier I said suddenly because I literally loaded the project this morning and it looked like this.

Posted Jun 13, 2024, 6:26 AM UTC

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