Hero Discussion of the Day: Gondar, the Bounty Hunter (4th June 2013)
As requested via PM, Bounty Hunter.
I haven't forgotten about all the other requests, I just want to wait some time after the 6.78 update so that everyone is familiar with the changes (for the heroes without changes, the reason for skipping them is the last discussion not being older than 4 months)
###Gondar, the Bounty Hunter
You can run, but you can't hide.
Gondar the Bounty Hunter is a melee agility Hero that excels in dealing high amounts of damage to single targets. Bounty Hunter can easily gank other lanes, using his Shadow Walk to sneak up on enemies and get easy kills. Shadow Walk also allows him to escape from dangerous situations, making him very elusive. Bounty Hunter can be played as a carry thanks to Track, which will grant True Sight, movement speed, and bonus gold, allowing him and his team to farm and earn powerful items faster than other carries and Jinada which amplifies the damage of his next attack every few seconds.
####Lore
When the hunted tell tales of Gondar the Bounty Hunter, none are sure of which are true. In whispered tones they say he was abandoned as a kit, learning his skill in tracking as a matter of simple survival. Others hear he was an orphan of war, taken in by the great Soruq the Hunter to learn the master’s skill with a blade as they plumbed the dark forests for big game. Still others believe he was a lowly street urchin raised among a guild of cutpurses and thieves, trained in the arts of stealth and misdirection. Around campfires in the wild countryside his quarry speaks the rumors of Gondar’s work, growing ever more fearful: they say it was he who tracked down the tyrant King Goff years after the mad regent went into hiding, delivering his head and scepter as proof. That it was he who infiltrated the rebel camps at Highseat, finally bringing the legendary thief White Cape to be judged for his crimes. And that it was he who ended the career of Soruq the Hunter, condemned as a criminal for killing the Prince’s prized hellkite. The tales of Gondar’s incredible skill stretch on, with each daring feat more unbelievable than the last, each target more elusive. For the right price, the hunted know, anyone can be found. For the right price, even the mightiest may find fear in the shadows.
####Roles:
Carry, Escaper, Nuker
####Attributes / Stats
Strength: 17 + 1.8
Agility: 21 + 3
Intelligence: 19 + 1.4
Damage: 45 - 59
Armour: 5.94
Movement Speed: 315
Attack Range: Melee
Missile Speed: Instant
Base Attack Time: 1.7
Sight Range: 1800 (Day) / 1000 (Night)
Turn Rate: 0.6
###Spells
####Shuriken Toss
Hurls a deadly shuriken at an enemy unit, dealing damage and ministunning the target.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 90 | 10 | 650 | - | - | Deals 100 damage and ministuns |
| 2 | 115 | 10 | 650 | - | - | Deals 200 damage and ministuns |
| 3 | 135 | 10 | 650 | - | - | Deals 250 damage and ministuns |
| 4 | 155 | 10 | 650 | - | - | Deals 325 damage and ministuns |
-
Damage type: Magical
-
Mini-stuns the target on impact.
While the shuriken may be small, Gondar's precise aim can cause critical damage.
####Jinada
Passive
Bounty Hunter plans his next hit, passively adding a critical strike and maim to his next attack.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | - | 12 | - | - | 3 | Bounty Hunter critically strikes for 150%, slows movement speed by 25% and attack speed by 25 |
| 2 | - | 10 | - | - | 3 | Bounty Hunter critically strikes for 175%, slows movement speed by 25% and attack speed by 25 |
| 3 | - | 8 | - | - | 3 | Bounty Hunter critically strikes for 200%, slows movement speed by 25% and attack speed by 25 |
| 4 | - | 6 | - | - | 3 | Bounty Hunter critically strikes for 225%, slows movement speed by 25% and attack speed by 25 |
- This will not amplify the damage of your Shadow Walk ability.
Whispering an enchantment he learned from Soruq to his faithful blades, Gondar targets vital tendons and joints to disable his opponents.
####Shadow Walk
Bounty Hunter becomes invisible and gains the ability to move through other units until he attacks or uses an ability. If he breaks the invisibility with an attack, that attack will deal bonus damage.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 50 | 15 | - | - | 15 | After 1 second, Bounty Hunter becomes invisible. Ending invisibility with an autoattack causes it to deal 30 bonus damage |
| 2 | 50 | 15 | - | - | 20 | After 0.75 second, Bounty Hunter becomes invisible. Ending invisibility with an autoattack causes it to deal 60 bonus damage |
| 3 | 50 | 15 | - | - | 25 | After 0.5 second, Bounty Hunter becomes invisible. Ending invisibility with an autoattack causes it to deal 90 bonus damage |
| 4 | 50 | 15 | - | - | 30 | After 0.25 second, Bounty Hunter becomes invisible. Ending invisibility with an autoattack causes it to deal 120 bonus damage |
-
Damage type: Physical
-
Will not break most channeling of spells upon activation.
-
The base damage this ability gives you will not be multiplied by critical hits.
-
Invisibility is broken as soon as you start an attack, or start casting any spell.
The court jesters present during King Goff's assassination can recount no other image than a dancing shadow.
####Track
Ultimate
Tracks an enemy hero and grants a gain in movement speed to allies near the hunted. If the target dies, Bounty Hunter and nearby heroes collect a bounty in gold.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 50 | 10 | 900 | 900 | 30 | Marks an enemy, giving true sight on him. Allies near the marked enemy get bonus 20% movement speed. If the target dies, Bounty Hunter gets 150 bonus gold, while allies near the target get 50 bonus gold |
| 2 | 50 | 7 | 1050 | 900 | 30 | Marks an enemy, giving true sight on him. Allies near the marked enemy get bonus 20% movement speed. If the target dies, Bounty Hunter gets 200 bonus gold, while allies near the target get 100 bonus gold |
| 3 | 50 | 5 | 1200 | 900 | 30 | Marks an enemy, giving true sight on him. Allies near the marked enemy get bonus 20% movement speed. If the target dies, Bounty Hunter gets 250 bonus gold, while allies near the target get 150 bonus gold |
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Manacost was changed in 6.78, not sure if this is ingame yet. Old one was 70/60/50
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Bounty Hunter will get the bonus gold if the target dies while the spell is still active, regardless of how it dies.
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Gives True Sight of the target.
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Bonus gold will be added as reliable gold.
-
Goes through magic immunity such as Black King Bar. However, if a unit becomes magic immune while under the effects of Track it will be dispelled.
Using his elevated senses of sight and smell, Gondar's hits have quite a good chance of success.
###Recent changes
####6.78
- Track manacost from 70/60/50 to 50
####6.77
- Track no longer reduces armor
###Fluff
If you guys want a specific hero to be discussed, please feel free to post or PM me.
Though bear in mind that it won't be the immediate next discussion since I already got some requests I will go through. (List here)
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Posted Jun 4, 2013, 4:05 PM UTC · edited