Gotr and how to fix almost every issue with the minigame with one simple change (also... Nothing on lantern?)

Suggestion

Want a simple way to minimise game fails why also helping greatly reduce how dry you can go and incentivising clears? Just add a guaranteed reward of even just 1 pearl upon completion with 3 or more draws earned.

Game is completed? You know you've earned something

People fail the games cuz they cba? Not anymore if they want a pearl.

Did you go omega dry and have to spend 50 hours for the outfit? Not anymore! Do you also have to spend ANOTHER set of double digits hours on the minigame while shooting blanks? Not anymore

I also want to point out that this wouldn't even actually affect the grind by that much. You would get about what 6 pearls per hour? And the whole outfit you need... A whooping 1350 of them. That would take essentially that many amount of clears for the set and at say almost 10 minutes per game depending on lobby etc.... you get the idea. Honestly even 2 wouldn't be too bad. This is genuinely just to get rid of the horrible feeling (and honestly nonsensical case of) just doing a minigame that lasts some time while also getting absolutely nothing out of it most of the time. I do hope you also understand just how bad a very gotr dry streak can feel as we are talking about multiple tens of hours while being forced to do the minigame, any other training method prior to the unlocks could very well be considered shooting yourself in the foot account progression wise.

I would also quickly like to address the lantern. I've been a bit spammy about this, but an item that is made to help with a minigame has 0 reason to be about on rate AFTER you have pretty much obtained everything else from the minigame...

Ps. Sorry for any typos and weird punctuation. I am sick and brain doesn't compute, but I'm worried that if nothing is said now (tho it prolly has) it'll just be a lost opportunity for good.

Posted Oct 3, 2024, 4:50 PM UTC

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