Couple of questions, just started playing.
Is there a character planner somewhere? Even if it's not "pretty" and just tells you in text form what things do at various levels. Also what is the max level and max number of points after all quests are complete?
The store seems crazy expensive. $3 to respec a character - each time? $10 for one new character? $5 for one extra stash tab. $1.50 for an hour of extra experience? Who on earth would buy that? The points respec is the biggest WTF for me - this is something people like to do hundreds of times to test things out. This really takes a huge part of the game away.
The new character price seems not too bad because people will pick one they like. Everything else in the store may as well not exists, the price makes it not worth it.
What is the daily challenge and why does it need a key? The key in the store is $1. Why would something meant to be done daily need a key each time?
Is there something I'm not understanding about the movement system? Why not WASD movement? Do people like this kind of movement?
Thanks in advance.
Posted Jun 10, 2013, 9:45 PM UTC
Play the game before freaking out. The movement is classic arpg style and people like it, nuff said. Everything in the store can drop from enemies. Retcon devices for respec are awarded to you just for playing through the story. Experience and rarity buffs are also drops, and at least in my experience not that rare. All the daily quests are open to do as many times as you like, with identical, more difficult versions available to unlock with the keys if you desire. Ive had no difficulty picking up keys from boss drops. The heros are pretty expensive, agreed. And very rare as drops. Kind of irritating.