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Regimardyl

Hero Discussion of the Day: Slithice, the Naga Siren (12th June 2013)

Discussion

As requested via PM, Naga Siren.



 

###Slithice, the Naga Siren


No, no, nooooooo! [CAREFUL HEADPHONE USERS]

Slithice the Naga Siren is a melee Agility hero who is typically played as a carry with high hunting prowess. Slithice is an item dependent hero and with the right style and inventory choices she can overpower many other heroes that deal strong physical damage while casting her all four active skills to handle her enemies altogether and turn the tides. Mirror Image creates three illusions to wreak havoc upon her enemies. Ensnare is a very useful spell with several unique features. It not only holds an enemy in a place, but also prevents them from blinking and going invisible. Even if the enemy is magic immune, Ensnare can still target the enemy unit. Rip Tide calls the forces of the seas, allowing the Siren and her illusions to unleash a wave of magical water to wash away foes and degrade their armor. The Song of the Siren is the ultimate skill for team battles, the Naga Siren performs a mystical song to put her enemies to sleep in an area around her. Song of the Siren is her tool for initiation, as while her enemies are under her slumber her allies can come forth and prepare to unleash their attacks after the song wears off. Slithice is a mighty single target huntress and a great team fighter, using her powerful water magic, skills in combat, and her enchanting voice.

 

####Lore

Among the high-sworn of the Slithereen Guard there is a solemn vow oft repeated before battle: No Slithereen may fail. In truth, these words are equal parts oath and enforceable covenant, for those who fall short of their duty are banished from the order. To fail is to be other than Slithereen.

Once most highly esteemed of her race, Slithice for many years commanded a battalion of her fellows, using her formidable voice as her greatest weapon. Powerful, sinuous, serpentine, she led her deadly Guard in defense of the Deep Ones, and the great wealth of the sunken cities. But in the final battle of Crey, her forces were driven back by a marauding army of levianths intent on finding tribute for their god Maelrawn. After the long and bloody onslaught, as the bodies were cleared from the sunken halls, a single jeweled chalice was found missing from the trove. Of her hundred Guard, only a handful survived, but their bravery and sacrifice were of little consequence. What mattered was that treasure was taken. Honor destroyed. And so Naga Siren was cast out. Banished to search for the stolen chalice. Though she might add a hundred times her weight to the golden trove, she is doomed to live apart until that day she returns that which was taken. For no amount of gold is equal in honor to the honor she lost.

 

####Roles:

Carry, Disabler, Pusher, Escape

 

####Attributes / Stats

Strength: 21 + 2.3

Agility: 21 + 2.75

Intelligence: 18 + 1.95

Damage: 44 - 46

Armour: 5.94

Movement Speed: 320

Attack Range: Melee

Missile Speed: Instant

Base Attack Time: 1.7

Sight Range: 1800 (Day) / 800 (Night)

Turn Rate: 0.5

 

###Spells


####Mirror Image

Creates three images of Naga Siren under her control.

LevelManacostCooldownCasting RangeAreaDurationEffects
17040--30Creates 3 illusions, each of which deals 30% damage and takes 500% damage
28040--30Creates 3 illusions, each of which deals 35% damage and takes 400% damage
39040--30Creates 3 illusions, each of which deals 40% damage and takes 300% damage
410040--30Creates 3 illusions, each of which deals 45% damage and takes 200% damage
  • Naga Siren is invulnerable for 0.3 seconds when casting, allowing her to dodge stuns and damage.

  • Siren and her illusions all have 8 collision size ("normal" heroes have 24).

Slithice, while being strong in her own right, is notoriously hard to track down.

 

####Ensnare

Interrupts the target and traps them in place, preventing movement or blinking.

LevelManacostCooldownCasting RangeAreaDurationEffects
17514650-2Interrupts channels and holds the target in place.
28514650-3Interrupts channels and holds the target in place.
39514650-4Interrupts channels and holds the target in place.
410514650-5Interrupts channels and holds the target in place.
  • Illusions within a range of 900 will appear to cast Ensnare.

  • Ensnare sets the movement speed of the affected unit to zero.

  • Ensnare works on magic immune units. Because of this, the only way to break Ensnare is with Ghost Form or invulnerability.

  • Ensnare breaks channeling on hit and invisibility for the duration.

  • Ensnare dispels non-combat consumables.

  • Ensnare can be dodged by blinking(dagger) and the movement speed won't be affected

The only way to escape the onslaught of a Slithereen is to never oppose one in the first place.

 

####Rip Tide

The Naga Siren and her images hit all nearby units with a damaging wave of water that lowers armor.

LevelManacostCooldownCasting RangeAreaDurationEffects
18010-4508Deals 130 damage to all enemy units around Naga Siren and her illusions. Units hit have their armor reduced by 2
29010-4508Deals 160 damage to all enemy units around Naga Siren and her illusions. Units hit have their armor reduced by 3
310010-4508Deals 190 damage to all enemy units around Naga Siren and her illusions. Units hit have their armor reduced by 4
411010-4508Deals 220 damage to all enemy units around Naga Siren and her illusions. Units hit have their armor reduced by 5
  • Damage type: Magical

  • Naga's illusions will also cast Rip Tide, but enemies in multiple areas of effect will only be hit once.

A torrent from the Deep Ones crushes the defenses of the Siren's enemies.

 

####Song of the Siren

Ultimate All enemies in range of the Naga Siren are put into a magical stasis where they cannot act or be attacked. Using Song of the Siren again will end the duration early.

LevelManacostCooldownCasting RangeAreaDurationEffects
1100180-12507Puts enemies around Naga into statis, stunning them while also preventing them to take damage. Can be ended prematurely by a subability that temporarily replaces Song of the Siren
2100120-12507Puts enemies around Naga into statis, stunning them while also preventing them to take damage. Can be ended prematurely by a subability that temporarily replaces Song of the Siren
310060-12507Puts enemies around Naga into statis, stunning them while also preventing them to take damage. Can be ended prematurely by a subability that temporarily replaces Song of the Siren
  • Naga Siren cannot attack for the duration of the spell.

  • Doesn't affect magic immune units.

  • Song of the Siren is toggled, so silences merely keep the spell from being toggled off.

  • Sleeping units are invulnerable until the end of the ability.

  • Enemy units wake up when Naga Siren leaves the area, at the end of the duration, or when the spell is toggled off.

  • Enemy towers within range will become invulnerable.

Slithice's powerful voice enchants leagues of opponents, while calling her Slithereen kin in a time of need.

 

###Recent changes


####6.78

  • Rip Tide cooldown rescaled from 19/16/13/10 to 10.

####6.76

  • Rip Tide cooldown rescaled from 10 to 19/16/13/10.

 

###Fluff


If you guys want a specific hero to be discussed, please feel free to post or PM me.

Though bear in mind that it won't be the immediate next discussion since I already got some requests I will go through. (List here)

Official Valve Keyart | Voice Responses | In-game Icon | Dota Cinema Video Overview | Dota2Wiki Hero Page | PlayDotA (WC3 DotA) Hero Page

"The Play" from TI2, showing both power aswell as risk involved in using Song of the Siren for initiation / Player cam version

Posted Jun 12, 2013, 4:41 PM UTC · edited

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