[atm10] shaders breaking when hopping dimensions
it says to check logs for the error, but the two log files "debug" and "latest"
the logs are gigantic, couldn't really copy paste it all to pastebin.
debug.log: https://drive.google.com/file/d/1p2ik3jpTxbDPeP5t58-lsBlRisK9fOk8/view?usp=sharing
latest.log: https://drive.google.com/file/d/1x9Ok2bgwCgX2iJm3FdGdEE9LB2fwkdGb/view?usp=sharing
Posted Nov 10, 2024, 1:05 AM UTC
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