Dungeon Crawler type game with roguelite progression elements?
Either a 1st person (Undernauts, labyrinth of refrain, Wizardry) or a top down (Path of Achra, Pokemon Mystery Dungeon, Shiren the Wanderer) dungeon diving game where you send in a character to beat up some dang monsters and grab loot.
But I also really want one where you get gradual benefits after each run. New items, better overall characters, passives, etc. Either small stuff or stuff that makes you feel like a god by the time you have enough runs under your belt.
Posted Jan 6, 2025, 4:48 AM UTC
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