5.5 Sequencer plays in wrong location
I have cinematics built in sequencer that play in the correct location by using the level sequence actors "Override Instance Data" and setting the "Transform Origin Actor". That is supposed to position your animation using the transform of that particular actor. This works perfectly fine in 5.4 but all of the animation are playing around the origin in 5.5.
Anyone hitting this? Any workaround or known fixes? I don't see anything in the 5.5.1 or 5.5.2 patch notes to indicate it would be fixed in either.
Posted Jan 29, 2025, 12:44 AM UTC
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