r/MHWilds•
FalkYuah

Artian vs end monster weapons

Discussion

I’m interested if there is a spreadsheet or data somewhere, or if it simply comes down to opinion as to which option is “better” in the current end game.

On one hand, the Artian allow for (3) level 3 gem slots to be added. Wilds differs from previous entries in that offensive gems cannot be slotted to armor anymore, so you’re very limited in gem slot space now. However it’s important to note, the weapons do not inherently come with weapon skills attached.

On the other hand, the rarity 8 monster specific weapons do have a weapon skill attached, sometimes 2 skills, and most of the time at that tier it’s leveled up to level 3 or max equivalent. Effectively giving you a gem 3 skill already attached.

With all that said, which is the optimal choice, and which do you prefer? I myself run switch axe along with a few other weapons, so I try to look for stuff like focus, critical status, power prolonger, or the new skill that increases switch speed and damage.

Posted Mar 8, 2025, 12:42 PM UTC

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