What skills should I master to work in 3D modeling in the video game industry?
Developer friends, could you help guide me a bit? I'm in my final year of studying Engineering in Virtual Environments, and I'm starting to worry about what I'll do next. I'm very interested in 3D modeling for video game environments, but I have no idea what key areas I should focus on to develop the necessary skills.
What would you recommend I practice? What do studios typically look for? What do they prioritize when selecting candidates? What are the most in-demand skills in the industry right now? What software is most commonly used for 3D modeling? What work methodologies are essential to know in order to stand out in this field?
It would help me a lot if you could guide me on how to best use my time during this final year to increase my chances of breaking into the industry. Thank you!
Posted Mar 16, 2025, 1:04 AM UTC