[Mod Release] New Weapon Every Kill - Redux
https://www.nexusmods.com/skyrimspecialedition/mods/144839
This mod gives you a new weapon, spell, or staff every time you make a kill. Sort of like the Escalation mode from Valorant. Every time you make a kill, a new weapon, spell, or staff will be equipped and the currently equipped one will be removed. It doesn't have to be with the weapon you were given, but it does have to be attributed to the player. Environmental or follower kills won't count, but summons will.
Also provided is an MCM menu to configure the chances of getting a specific weapon type. The "Special" weapon types are basically just the enchanted weapons, artifacts, that sort of thing. You may feel some items are misclassified.
This is a complete remake of the original mod. The only thing taken from it was the idea. You can look at the videos on their page for gameplay demonstration though since the effect should be largely the same. Why remake it? Because the original mod seems to be broken for a large number of people, and when looking into why it was broken I came to the conclusion that it's implementation was going to be difficult to work with.
Posted Mar 16, 2025, 1:05 AM UTC