Game feels unplayable if enemy is lagging
3 games in a row, 3 different players and all of them had the yellow or red clock which I believe indicates they had bad connection.
each game units had like a half second delay before doing the action I assigned them, and more often than not my melee units would walk right up the enemy and just freeze for like a full second or two before actually attacking
why does the enemy lagging cause my game to have such lag and stutter when I'm running at 160+ fps and ms is only 90-165 latency
Sometimes it slowed down the the point it was like playing on a slideshow during fights
Posted Mar 16, 2025, 1:06 AM UTC
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