Idea for new game representation for mega man maker

Suggestion

Hey, I have recently been playing Rockman 4 minus infinity. I know it's a fan game, but I think it should be represented seeing as how its considered by many the best fan game of mega man. Here are some ideas for stuff to be implemented in this style

Bosses (These are extremely difficult, so I think slowing down the attack speed, particularly how fast the bosses move, could make them balanced with other robot master's difficulty wise, this also includes the bosses "rage" modes)

-Bright man reworked

-Toad man reworked (instead of rain turning you into a frog, it should damage you)

-Pharoah man reworked

-Ring man reworked

-Dust man reworked

-Crash man reworked

-Wave man reworked

-Punk Reworked

Gimmicks/enemies

-Ring miniboss

-Laser redirector

-(forget the name, but those small robots that jump out of pits in ring man's stage that destroy the floor)

-All screen effect gimmicks from pharaoh man's stage (reverse, hopping, berserker, minimum, slipping, fidget)

-Robot master statues (send out attacks but aren't actual bosses and can't move)

-Red toads

-Red toad bubbles

-Bright man's weird lighting effect

-Screen Wind

Weapons

-All of the main 8 robot master's with the exception of toad mans and dust mans

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Posted Apr 8, 2025, 9:11 PM UTC

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