Corsair reaching DBX jumpranges?
From the Game Extras, prebuilt ships, the corsair have 265 Hull mass. Thats 5tons more than DBX, bigger sensor and lifesupport, but carry a Size5 Guardian FSD Booster, better fuel scoop and SCO handling.
I did some mats in EDSY, but you need to ENABLE EXPERIMENTAL BUILDS in help section.
https://edsy.org/#/L=Ii00000A2C0S80,,,9p300A3wG06J_W0AN8G02K_W0AdtG-bJ0060upD6upD8qpDE_PcGzcQKsPcAsOG03G_W0B1KG05K_W0BOmG03G_W0Bcg00,,5220034a007tx007sD00 (Added 2 Guardian Shield reinforcement to add +5mass).
This is a shiedless Corsair reaching 82.29Ly, while DBX use 82.94Ly . If using 3D Shield Enhaced Low power/Low Draw, it become 82.18Ly vs 82.71Ly , thats a 0.65-0.53Ly difference between both ships.
Corsair its a multipurpose, but already killed Krait Phantom and AspX in jumprange, and other ship for combat.
Its unbalanced in lots of fields.
Posted Apr 8, 2025, 9:21 PM UTC