r/EDH•
Yuebeo

Creating the ultimate bounce and punishment deck

Deck Help

Hey yall, I've been tinkering with and trying to build the best bounce and hand punishment deck possible. Using cards like [[viseling]], [[ebony owl natsuke]], and [[iron maiden]] to drain my opponents. [[snap]], [[flood of tears]], and [[dissipation field]] to keep hands full. With [[zurs weirding]] and [[breathstealers crypt]] to politic. And finally [[megrim]] and [[waste not]] to punish them on discard.

The goal is to basically manipulate hand size as much as possible to inflict as much damage or side effects both good on my end and bad on my opponents.

I'm currently running [[Sygg, River Cutthroat]] as the commander and have been for a few months with [[kami of the crescent moon]] as the commander before that. But I think it could be way more efficient at maintaining overstuffed hands.

One idea was to swap Sygg out for [[Dromar, the Banisher]] because I'm a POS hipster who doesn't want to run the obvious [[Nekusar]] and reveal my gameplan too early. And because I think Dromars mass color bounce is a really fun and jank idea. But I'm unsure if thats all that smart since it would benefit from shoving more color changing effects in.

Would just love any extra eyes on the deck or any ideas for possible new directions or cards I've missed. I'm not married to really anything outside of the punisher artifact package and the bounce spells, even commander and colors can change if anyone knows of anything I might not be thinking of.

Thanks and here's the deck list.

https://moxfield.com/decks/uIx0xzfRukuEDSsJfb21PA

Posted Apr 9, 2025, 8:24 PM UTC

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