Satellite Orbit Contracts are unrealistic / way too high
Hi,
I'm playing a career mode in JNSQ and as I'm quite at the beginning, high orbits are actually a problem for me.
The frustrating thing is that all contracts for satellite orbits are placed > 10Mm. And for those orbits I need a bigger rocket -> part count > 30 -> bigger VAB, but no money due to lack of possible missions.
I knew that kind of problem from Almost real solar system and hoped that it wouldn't be a problem here.
Does someone know where I can adjust the values that LEO Orbits are a thing? Otherwise, my plan for a Falcon 9 style rocket would be useless. I would love to have a ratio for LEO/MEO/HEO/GSO like in real life, meaning most satellites are in LEO.
Posted Apr 15, 2025, 7:37 PM UTC
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