Invading Executioner rant
Just got done with Invading Executioner. Cool animations, decent music, but Jesus that boss sucked.
Lazy and uncreative visual design, however I did enjoy the concept of a pole dancing boss using dance moves to attack.
Constantly getting slowed and one almost shot by an attack that’s as quick as her slide is incredibly frustrating. The fact that in stage two all that happens is she gains three new moves (that should have been part of her first stage with how basic it is) and the damage values get turned up is bad design I’m sorry.
The attacks are well telegraphed with the exception of the slide, being that it often doesn’t matter how close you are to it, or what moves precede it - it comes out immediately all the same.
I’m playing solo, so I don’t have any allies to back me up and draw aggro, so it’s so hard to get a heal in once stage 2 starts - not to mention that it takes 3 entire flasks just to recover from one hit.
Maybe I’m just underleveled? I’ve been enjoying the game with the exception of the howling pit, and Executioner at the end of it was the cherry on top for one of the worst levels I’ve played recently in a souls game (in my opinion).
Posted May 2, 2025, 3:22 AM UTC