2k Mortuary Cult List - Good, bad, ugly?
=== Mortuary Cults [1997 pts] Warhammer: The Old World, Tomb Kings of Khemri, Mortuary Cults
++ Characters [650 pts] ++
High Priest [415 pts]
- Hand weapon
- Necrolith Bone Dragon
- Talisman of Protection
- Lore Familiar
- Serpent Staff
- Illusion
High Priest [235 pts]
- Hand weapon
- Level 4 Wizard
- General
- On foot
- Amulet of the Serpent
- Warding Splint
- Elementalism
++ Core Units [682 pts] ++
6 Ushabti [301 pts]
- Hand weapons
- Greatbows
- Heavy armour
- Ancient (champion)
53 Skeleton Archers [270 pts]
- Hand weapons
- Warbows
- Master of Arrows (champion)
3 Tomb Swarms [111 pts]
- Hand weapons (Venomous bites and stings)
++ Special Units [335 pts] ++
Necrosphinx [195 pts]
- Cleaving blades
- Decapitating strike
- Heavy armour
Tomb Scorpion [70 pts]
- Decapitating claws
- Envenomed sting
- Heavy armour (Bone carapace)
Tomb Scorpion [70 pts]
- Decapitating claws
- Envenomed sting
- Heavy armour (Bone carapace)
++ Rare Units [330 pts] ++
Necrosphinx [195 pts]
- Cleaving blades
- Decapitating strike
- Heavy armour
Casket of Souls [135 pts]
- Hand weapons
- Great weapons
- Light armour
Created with "Old World Builder"
[https://old-world-builder.com]
Not too dissimilar to a few tournie lists, but I tend to see, and play, with 3 priests and 1 Necrosphinx, but those things are badass.
Heirophant sits in the archer block, tomb swarms for batteries and to stop direct charges to the Heirophant.
Use the Tomb scorpions to protect the flanks, everything else melts.
Thoughts my fellow Khemri lovers?
Posted May 7, 2025, 2:44 PM UTC