What were the changes in the new damage system?
Everyone is talking about the anti spam mechanic but I’m more focused on the lack of impact from punches. Like I could get a perfect counter hook to the chin and have it make a loud sound with a lot of feedback just for my friend to tell me it did barely anything, but if I throw a few lose effort straights then hit a lazy hook they go down. Is the combat system more combination focused now because flashed feel way more rare than they once were
Posted May 11, 2025, 12:30 AM UTC
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