Make Crimson Haze enhanceable

Okay so here me out. If orbiting scythes can be made enhanceable so can this one, and to an ever cooler degree:

This perk is perfectly fit to be made enhanceable. For example the elemental ones would work perfectly with it given elemental ground effects are already implied in the game.

The ones such as spinning, orbiting, zigging, returning, ect can “crawl” along the ground. Slowing moving or undulating. This can be well compared to Vampire Survivors “la borra” the evolved form of the Santa water weapon. Something that fits an extreme similar niche to crimson haze, as a”barrier” you can create to protect yourself in one direction.

Targeting / homing can be ignored (such as them being similarly useless on thorn or whatever) or, homing / targeting can by function when enemies die instead of insta spawning the haze a little “ball” can drop off the enemy and when it hits the ground it explodes into the crimson haze. Which would allow splitting / homing to function.

I just think this would be a cool progression of an already cool (but often single note) perk :)

Posted May 11, 2025, 4:52 PM UTC

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